Thursday, October 22, 2015

Deus Ex: Mankind Divided

Square Enix' Dues Ex: Mankind Divided looking amazingly good. From the Montreal team. I can't wait...

Wednesday, July 29, 2015

Steve Peter’s ‘The Chimp Paradox’

From DNAPeople from Steve Peter’s ‘The Chimp Paradox’.

In The Chimp Paradox, Peters argues there are three elements to the psychological mind. He labels these the ‘Chimp’, the ‘Human’ and the ‘Computer’. Peter’s model is a tool for understanding and managing the functioning of the mind. The model is not a hypothesis nor strict scientific fact but based on the neuroscience of the brain. The model sees the brain as being divided into three teams:

The first team is you, the Human. You are a conscious thinking analyzing being that works with facts and truth and then makes deductions using logical thinking.

The second team is the Chimp, an independent thinking brain that is not under your control. It works with feelings and impressions and then puts the ‘information’ together using emotional thinking.

The third team is the Computer. This is really a brain that is at the disposal of the Human and Chimp to put information into for reference. It acts as a memory and can also act as an automatic thinking and acting machine that is programmed to take over if the Chimp or Human is asleep or if they allow it to run ahead of them with preformed decisions and beliefs that it can act with.
"Learn ways to control your Chimp to train the brain to manage surges of emotion"

Realize you can’t bully your Chimp, you have to nurture it. Meet the needs of your Chimp first and it will be in a position where you can then talk to it rationally and it will listen. How? Allow it to have its say, in a safe environment, for as long as it takes (typically about 10 minutes), without interruption. Relax, go with the flow and let it out, however irrational.





Thursday, July 16, 2015

Develop Awards 2015: 14-16 July 2015

Develop Awards 2015: Tribute to Satoru Iwata


Develop Awards 2015: Two wins for Dontnod Entertainment 

Dontnod takes home both New IP and Use of Narrative prices for Life is Strange. Congratulations guys and nice meeting you at the Develop Awards.

Sunday, April 05, 2015

Physic Simulations

My Physics Lab contains a bunch of useful reference for small contained physics simulation.


Tuesday, December 16, 2014

DmC: Definitive Edition is coming to PS4 in March 2015.

http://blog.eu.playstation.com/2014/12/15/dmc-definitive-edition-coming-ps4-march-2015/

DmC: Definitive Edition does what is says in its name. It delivers the definitive DmC experience. We’ve revisited DmC: Devil May Cry and improved, optimised and added to the game. When creating the original DmC there were improvements that we wanted to make, but never got the chance to. In DmC Definitive Edition we have made those improvements. 

Tuesday, December 02, 2014

10 Behaviors That Could Kill Your Career (by Jack Welch)

I read this good article on LinkedIn Pulse written by Jack Welch. The 10 career killer are behaviours that people conciously would not do but I'm blogging about it because you'll be surprise how predominant these behaviours are. So if you do spot these behaviours within yourself, try changing it before they change you...

  • Misfiring on performance or values — Overcommitting and under-delivering.
  • Resistance to change — Failing to embrace new ideas.
  • Being a Problem Identifier vs a Problem Solver.
  • Winning over your boss but not your business peer group.
  • Always worrying about your next career move versus focusing on the present.
  • Running for office – it’s totally transparent to everyone but you!
  • Self-importance — exhibiting a humorless, rigid attitude.
  • Lacking the courage and conviction to push back on the system.
  • Forgetting to develop your own succession plan for when you get promoted.
  • Complacency — you’ve stopped growing.

Tuesday, November 13, 2012

Tuesday, August 16, 2011

Devil May Cry: Gamescom 2011 Videos

Some words from Ninja Theory & Capcom on the latest DmC trailer that hit Gamescom 2011.



With the release of the new gameplay trailer as well. Combat trailer at that. Woot~



Post-live Q&A session with Ninja Theory and Capcom...

Devil May Cry: Gamescom 2011 - Cool images.

At Gamecom this year, Ninja Theory released some pretty cool images of Dante for the new DmC 5 game that I am working on. Check him out~









Sunday, July 24, 2011

Enslaved: Odyssey to the West - Awards

Develop Awards 2011 - Won “Best New IP” at Develop Industry Excellence Awards 2011.


2010 Game Focus Awards - Won 3 Game Focus Awards, including Achievement in Story Writing.

Sunday, March 20, 2011

10 Lessons For Young Designers

Wieden+Kennedy’s Executive Creative Director, John C Jay, shares his 10 most important lessons for designers. However, these lessons could apply to any creative discipline, including the games industry.

10 lessons for young designers:


  1. Be authentic. The most powerful asset you have is your individuality, what makes you unique. It’s time to stop listening to others on what you should do.
  2. Work harder than anyone else and you will always benefit from the effort.
  3. Get off the computer and connect with real people and culture. Life is visceral.
  4. Constantly improve your craft. Make things with your hands. Innovation in thinking is not enough.
  5. Travel as much as you can. It is a humbling and inspiring experience to learn just how much you don’t know.
  6. Being original is still king, especially in this tech-driven, group-grope world.
  7. Try not to work for stupid people or you'll soon become one of them.
  8. Instinct and intuition are all-powerful. Learn to trust them.
  9. The Golden Rule actually works. Do good.
  10. If all else fails, No. 2 is the greatest competitive advantage of any career.
Original article @AIGA

Sunday, March 13, 2011

My Blog Design

Several readers has asked me about how I make my blog so interesting as it is both informative and pleasing to the eye. And lets be honest, most private technology blogs are usually boring/unattractive and "beautiful" blogs are usually well beautiful. Having said that, there are many other blogs & sites that are really well designed and written to serve its purpose and deliver the message to the masses. To those authors, I'm deeply grateful you choose to share your knowledge with me.

Back to the question, I tend to keep to several rules regarding my blog design:
  1. Choose a simple layout & template.
  2. Modify it to to have an outstanding color. Ensure that everything complies to a set of color template.
  3. Post away with as much visual aid as possible.
I read lots of technology articles & blogs; may it be games, software or technology in general, each day (during office hours shhh...). There are lots of information out there and the only problem is taking time to read them. Therefore I prefer to squeeze in as much information and publish my own condensed version with visual aid for a fast but educational read. Very much how I do it in the good old university days. 

This is how I like my blog to be - short & sweet heavy with awesomeness.

Hope everyone enjoys it ~
- dc

Sunday, March 06, 2011

Dungeon Raid

I love RPGs & I love puzzles. What is more interesting then both of them combined into one? Dungeon Raid has done it in a RPG-Match3 game.

This game basically is a match minimum 3 of a kind by simply connecting them together. To connect enemies you can slot in weapons in between to deal more damage. This game is pretty cool cause you have all of the basic RPG elements like item collection, dealing and receiving damage and also upgrade!

Tuesday, February 22, 2011

Crayon Physics

It is such a shame that Crayon Physics managed to steer out of my gamedar, well up until now. Crayon Physics was the grand price winner of The Independent Games Festival 2008.

Crayon Physics is very unique in the sense that you can literary design or draw your solution for the game. This is a physics base game where like many others the objective is to get the ball from point A to B. Apart from the physics elements, there are several key mechanisms like merging drawn objects together by overlapping them, pinning objects in space, etc.

It is a very cool game, in technical and the game design aspect. So check it out.

Friday, February 18, 2011

Android 3.0 New Developer Features

The Android 3.0 platform is designed specially to meet the unique needs of applications on devices with larger screen sizes.




Activity Fragments are broken down subcomponents of the application. Fragments:
  • Can be combined in a variety of ways to create a richer and more interactive experience.
  • Can be added, removed, replaced, and animated inside an Activity dynamically.
  • Modular and offers an efficient for applications to run properly on both larger and smaller screen devices.
  • Reusable across multiple Activities.

Redesign UI widgets for
  • Larger screens such as tables.
  • New holographic UI theme.
  • New widget types such as 3D stack, search box, a date/time picker, number picker, calendar, popup menu, etc.
  • Can be used as remote views in application widgets displayed on the home screen.
  • Application written for earlier version can inherit the new widget designs and themes.

Expanded Home Screen widgets now has more types of content and new modes of interaction. Developers can use standard UI widget types in the home screen widget. New interaction such as using touch gestures to scroll and flip content displayed in a widget.

Persistent Action Bar at the top of the application screen which gives quick access to contextual options, widgets, status, navigation, etc.

Richer notifications in a new builder class that include large and small icons, a title, a priority flag, and any properties existing in previous versions, and more content by expanding on the UI Widgets via remove Views.

Multiselect, clipboard and drag-and-drop for managing collections of items in lists or grids.
  • Multiselect mode lets users choose mutile items for an action.
  • New system-wide Clipboard to let uses easily copy any type of data into and out of their applications.
  • Drag-and-Drop interaction through a DragEvent framework allos easier file management and organization.




New Animation framework is more flexible and allows easy animation of the properties of UI elements such as Views, Widgets, Fragments, Drawables, and any arbitrary objects.

Hardware-accelerated 2D graphics with OpenGL renderer that gives a performance boost for most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera. Developers can control how hardware-acceleration is applied at every level; enabling it globally, specific Activities or Views inside the application.

Renderscript 3D graphics engine
  • Provides an API for building 3D scenes.
  • A platform-independent shader language for maximum performance.
  • Accelerate graphics operations and data processing.

Support for multicore processor architectures 
Is the first Android version that has a variety of changes in the Dalvik VM, Bionic library, etc. Single-threaded applications might also see a performance boost if the Dalvik garbage collector runs on the second core automatically.

  • HTTP Live streaming allows an M3U playlist URL to the media framework to begin an HTTP Live streaming session including adaptive bit rate.
  • Pluggable DRM framework that lets applications manage protected content according to a variety of DRM mechanisms that may be available on the device.
  • Digital media file transfer includes built-in support for Media/Picture Transfer Protocol (MTP/PTP) over USB, let users create or manage media files that they may want to transfer or share across devices.
  • Bluetooth A2DP and HSP profiles lets applications query Bluetooth profiles for connected devices, audio state, and more, then notify the user.
  • System broadcasts of pre-defined vendor-specific AT commands, such as Platronics Xevent.
  • New support for full keyboards connected by USB or Bluetooth.

Enhancements for enterprise 
Developer of device administration applications can support new types of policies, including policies for encrypted storage, password expiration, password history, and password complex characters required.

Compatibility with existing apps
There is a new UI designed for tablets and other larger screen devices, but it also is fully compatible with applications developed for earlier versions of the platform, or for smaller screen sizes. Developers wanting to take fuller advantage of larger screen sizes can also create dedicated layouts and assets for larger screens and add them to their existing applications.

Monday, February 14, 2011

A Gamer's Valentine.

I read this off Reddit and it is really sweet. So I would like to share it with all of you gamers out there on this day. Who says geeks can't be romantic.

I meant to bring you jewelry,
a lovely emerald ring,
but Knuckles robbed me blind last night
and stole the precious thing.

I wanted next to take you riding
all across Hyrule,
but Link and Zelda need to put
an end to Ganon's rule.

I asked my old friend Mario
what flowers I should give,
but after burning both my hands
I thought you'd rather live.

Since each romantic plan I made
completely went askew,
I'm trying hard to figure out
what else there is to do.

I have some quarters in my pocket. 
Would you please be my Player 2?

Saturday, February 12, 2011

Thursday, February 10, 2011

Friendly Robot Neighbour Out In Town for a Scone.


Well if earth is ever overrun by robots, I sure do hope they are of this kind, those that runs errands & tips well.

Tuesday, February 01, 2011

Fin d'ete - End Of Summer

Chanced upon this cool and serene yet heart breaking short animated film. This short film is about a woman who decides to stay on in an abandoned city before a tropical storm...

Wednesday, January 26, 2011

BMW 'The Suit That Takes You' ~ to places looking like a geek.

Well the Bimmer is one of my favorite rides. They have the best technology, look and style you want to be seen in on a Saturday night out on the streets. But sometimes being on a cool ride does not always make you look cool even if you do feel it. Check BMW's new vision for future mobility:

Somewhat cook shoes though :D

Wednesday, January 19, 2011

EyeSight's Touch Free Gasture Control

Who needs a fairy-godmother or a magic wand if I could just wave my hands and voila !

Saturday, January 15, 2011

de Blob 2 Animated Short by THQ.

I love animated shorts. Mainly because they are often overlooked as a movie yet there is so much effort and detail put into them. They often show creativity, personal style & taste, and passion for the work one enjoy's doing.

This animated short is called "de Blob 2" and it is about the the plight of being an air traffic controller.

Friday, January 14, 2011

Liberty City's Pile Up...

I have 4 loves in my life; fast cars, physics, games and violence. It is pretty messed up but it is educational (in a physics geeky way) and well...simply hilarious from my point of view. May the best crash win !

Sunday, January 02, 2011

Games as The Ultimate Treatment

The mind does funny things to our body. In this world, this realm of reality, our mind controls the way well feel and experience pleasure as mush as pain. A lot of us as reached out for games mainly for pleasure and entertainment but is that all it is to it? Games has so much more value that we give credit.

Burn patients in the US are being helped to escape the pain of burn injuries by immersing them in the virtual reality of a computer game during treatment. Patients who played the game while having treatment experienced less pain. Patients can escape into the virtual reality of games like "Snow World", with brain scans done on patients who have used the therapy showing a decrease in pain-related brain activity.


Monday, December 27, 2010

LEGO Rammstein - Feuer Frei

This is an old vid but I still think it is pretty awesome. Well cause LEGO is a cool toy, Rammstein is a cool band. What can go wrong when putting two cool things together? NO-thing !

Monday, December 20, 2010

Enslaved: Odyssey to the West - Winner of Cutscenes.

Enslaved: Odyssey to the West has been nominated as the game with the best cutscenes (of all time - Okay I added that little bit).

On a serious note, Enslaved's cutscenes has a dash of everything you would expect as you were to watch a hollywood blockbuster; friendship, humour, love, triangles, beautiful scenes and well killer robots. What more could you ask for?


A little taste of the good stuff:

Monday, December 13, 2010

Esper Domino by IAMAS Ubiqutous Interaction Research Group

Domino is a cool game. Kids could spend hours just building & demolishing the perfectly lined up domino pieces just to repeated hear the sound of it "tack tack tack tack tack" against each other. Well after many years not being a kid, I could still waste good money worth of hours playing with these programmable domino pieces.

Friday, December 10, 2010

Dara O'Briain: I Love Video Game

Well if I was in a game off I would like Dara O'Briain on my team. Well even if we can't win, he'll at least make my opponents laugh to death.

Thursday, December 02, 2010

Enslaved: Odyssey to the West (Trip and Monkey) - Love The Way You Lie

A music video by Ziroana.

The lyrics doesn't really fit the game's storyline. However it is based off a love hate relationship. Still, it is really cool stuff - Love the combination.

Tuesday, November 30, 2010

Sunday, November 28, 2010

Saturday, November 27, 2010

Friday, November 26, 2010

Enslaved: Odyssey to the West - DLC

Pigsy's Perfect 10 Gameplay

Enslaved's DLC named Pigsy's perfect 10, this new adventure starring the porcine lover will have a new gameplay dynamic, with a focus on stealth and sharp-shooting.

Thursday, November 25, 2010

Enslaved: Odyssey to the West - DLC

Pigsy's Perfect 10 - Launch Trailer

Pigsy -the comical sidekick from the original Enslaved story- finally gets his time in the spotlight for a quest to find the perfect woman.

Wednesday, November 24, 2010

Sunday, November 21, 2010

Enslaved: Odyssey to the West - Behind the Game Part 1

There are many sides to a story, my next few post would be what that is not seen on the TV screen when playing Enslaved but what happens during the development of Enslaved.


Behind The Game Part 1 : Reinventing A Legend - Ideas and Inspiration

Thursday, November 18, 2010

Enslaved: Odyssey to the West - The People #4

Meet the artist behind the soundtrack

In this video, Nitin Sawhney shares with you his sources of inspiration and working process on composing the soundtrack of Enslaved.

Wednesday, November 17, 2010

Enslaved: Odyssey to the West - The People #3

Do you know the real Pigsy ?

Richard Ridings: Meet Pigsy in real life

Enslaved was Richard Ridings' first motion capture for a video game. He talks about his first impressions and how he got into Pigsy's pixels.

Monday, November 01, 2010

Enslaved: Odyssey to the West - The People #1

For those of you that have seen, heard or (in the best case) played Enslaved, you would know that Enslaved is not just another game that you play and may or may not get the storyline. In Enslaved the game is the story and the story is within the game. No way can you separate them.

To achieve this level of immersive story telling, it is very important that the actors that played the game characters are fully in the role. They would live and feel the life of Monkey, Trip and even Pigsy. Let the Odyssey begin...

Andy Serkis: Meet Monkey in Real Life

Friday, October 29, 2010

Enslaved: Odyssey to the West - DLC

Pigsy's Perfect 10 DLC presentation

The new Enslaved DLC including a side story starring Pigsy character is on the way later this year for Xbox LIVE Marketplace and PlayStation Network. It will also allow options to play both the DLC and the full Game in 3D!

Wednesday, September 22, 2010

Devil May Cry: New Dante Explained

Working on DmC is a thrill for me. Devil May Cry is a well known franchise in the gaming industry and Dante is an iconic character. With his cool guy looks, super white hair and his pair of bad a** guns. Since the debut trailer, there has been lots of questions (and rage is some parts) regarding Dante... Hope this explains some...

Thursday, September 16, 2010

Devil May Cry: DmC - Debut Trailer

Capcom's new Devil May Cry game. A New taste, New style, New look, New Dante?

Saturday, September 11, 2010

Enslaved: Odyssey to the West - DLC

Some Enslaved downloadable goodies.

DLC - Ninja Monkey. One for the modern taste...


DLC - Classic Monkey. One for the Old School style...


DLC - Sexy Robot Trip. 2 is not enough, we need more skin. Literally, more skin...

Tuesday, August 17, 2010

Enslaved: Odyssey to the West - Developer Diary #1

As a game programmer I'm often interested in the blood, sweat and tears that goes into developing a game. In the next few posts, I would be uploading interview session on Enslaved: Odyssey to the West development diaries.

Development Diary #1 - Building Story & Character

Wednesday, May 05, 2010

Tuesday, February 23, 2010

Symphony Of Science

From http://www.symphonyofscience.com.
I never thought I could describe something as both geeky and cool at the same time but here it is:



"The goal of the project is to bring scientific knowledge and philosophy to the public, in a novel way, through the medium of music." - And that is way cool.

Sunday, February 07, 2010

Tuesday, December 01, 2009

Android 2.0 New Developer Features



Media Framework
  • Revamped graphics architecture for improved performance that enables better hardware acceleration.
Bluetooth
  • Bluetooth 2.1
  • New BT profiles: Object Push Profile (OPP) and Phone Book Access Profile (PBAP)
New Framework APIs

Friday, November 13, 2009

Need For Speed: SHIFT & Transmitter from Regular John

The music video for single Transmitter from Aussie band Regular John, features footage from Need For Speed SHIFT. Pretty cool stuff.

Wednesday, October 07, 2009

Need for Speed: SHIFT - Performance Tuning

If you are into speed & cars, tuning is basically your baby step to awesomeness... Well here is a little taste to a sweet race.

Thursday, October 01, 2009

Windows - Fooling around with Services

Creating A Service.
DON'Ts
  1. Once a service has been installed, do not change the path of the executable (*.exe, *.dll, etc.) that the service is running. This is because in registry, the path of the executable is "hardcoded". Eg. C:\Folder\ServiceApp.exe. To view this, Run > regedit for the Registry Editor. \\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\[ServiceName]\ImagePath

Running A Service.
A service can be started under a different user account (either on the local machine or on the domain).
This setting can be modified at
  1. Control Panel > Administrative Tools > [Services | Component Services > Services]
  2. Right click on the service name.
  3. Log On tab.
If a service is running but there are error thrown in the ServiceMain function loop, then try troubleshooting the below:
  1. The user may have access rights only to the particular service and not to make modifications to the Service Control Manager. Ensure that the Service to be ran does not try to modify system related settings or values. Eg. OpenSCManager(NULL,NULL,SC_MANAGER_ALL_ACCESS) is not allowed. Try using the SC_MANAGER_CONNECT flag.

Setting Service Permission.
There is limited permission given to a normal user account to manipulate a service. Starting the service with Tools as a normal user privilege will cause an “Error 5: Access is denied.” message. Try troubleshooting with the below steps one at a time:
  1. The service program (*.exe) is in a protected folder. If the service is started by a user that is not registered as the local machine user account, then the user may not have access to the folder to execute the service.
  2. The user does not have rights to execute any service related actions. Please refer to SubInACL usage below. Eg. To check if the service exist using command line: subinacl.exe /service monkeylogging. If it does the result will display the service details and Permission ACS (PACE). Eg. To change the service permission using command line: subinacl.exe /service \\[ComputerName]\[ServiceName] /grant=[domain]\[username]=F. The service PACE should now show the new permission “/pace =[domain]\[username] ...”. Reference Setting Service permissions with subinacl.exe. SubInACL (SubInACL.exe) is a command-line tool that enables administrators to obtain security information about files, registry keys, and services, and transfer this information from user to user, from local or global group to group, and from domain to domain. This is part of the Windows Resource Kits and by default will be installed in C:\Program Files\Windows Resource Kits\Tools. For command line arguments, refer to C:\Program Files\Windows Resource Kits\Tools\subinacl.htm.

Sunday, September 27, 2009

The Beauty of Need for Speed: SHIFT

Portraying the level of detail in both gameplay mechanics and visual art in Need for Speed SHIFT.

Sunday, September 13, 2009

My New Ride

Anyone that knows me personally would think that my new ride would be something like the latest Honda Type-R. Well in the UK its not so cost effective to get petrol powered vehicle. Anyway this is my new ride, an electric powered Windsor LPX. Specification as below:~
  • 6 speed shimano gears
  • 200W intelligent brushless motor
  • Throttle and pedal assist modes
  • 26V/10.5Ah Lithium Polymer lightweight battery
  • Charging time 2 - 4 hours (from flat)
  • up to 30 mile range
  • Top speed up to 15 mph

Monday, September 07, 2009

Need for Speed: SHIFT - Track Guide: London Circuit

At the time this post went online, I'm no longer living in London. However, during the time while I worked on NFS, I was there.

When you live in London, work in London and while working, playing NFS on the London circuit. Well you pretty much have a superbly cool thing going on for yourself. What more to say when the office is almost just on the next street where the "circuit" is. You will feel like you are right there overtaking the 188 bus.

Saturday, August 22, 2009

Music In Malaysia

I'm a really music buff. Not one of pure heart, I'm bias for certain genre but I'll accept anything with really good meaningful lyrics. I'm glad that the music taste in Malaysia is stepping up a lot and evolving into something that is modern and upbeat (yes we used to have really 60s styled songs written in the 90s). Now local artists are more open to sing about life, love and troubles of modern life and not only about nature! A nice piece by OAG:




And one from Estrella. She is such a sweet thing!


Monday, August 03, 2009

Need for Speed: SHIFT - Tommy Milner on Instinct

Tommy Milner, driver for the Rahal Letterman Racing team, talks about his experience behind the wheel of the BMW M3 GT2. He offers a great insight to the mind of a racing driver, what it takes to compete and what it takes to win.

Sunday, August 02, 2009

Need for Speed: SHIFT - Andrea Bertolini on Focus

Andrea Bertolini is one of the most fortunate racing drivers in the world as he gets to call the Maserati MC12 his company car. He is currently driving for Vitaphone Racing in the FIA GT Championship.

Saturday, August 01, 2009

Need For Speed: Shift - Chris Rado on Passion

Chris Rado talks about his passion for racing. With one of the most distinct cars on the racing circuit, the dual-spoilered Scion tC, Rado has made a name for himself on the Time Attack world setting some of the fastest times on record.

Saturday, May 30, 2009

Need for Speed: SHIFT - GT2 Reveal

I'm mainly posting this video mainly for the scene & background transition. Looks & feels cool to me.

Thursday, May 21, 2009

StarCraft II Beta


SWEET~~~ Calling out to all potential SC II beta testers.

Yeah well beta testing sign-ups are open so why are you hardcore gamers still doing playing that old game? Get to it and sign up to be a SC II beta tester via Battle.net Account Management, create a beta profile of your system specification and get notified to be a beta tester...

Ohhhhh..... I just can't wait. More details here at this link.

Tuesday, March 24, 2009

Tuesday, March 17, 2009

Dead Space Video

I love the style, reminds me of Bioshock but more gothic.